I am developing software that records on a tiny LCD screen (less than 1 "x 1").
I have all the usual suspects - lines, filled polygons, fonts, etc.
I remember, however, that I learned to manipulate vector manipulation in linear algebra many years ago and to create rotating wireframe objects.
I would like to do it again, but thought that in C there should be a quick and dirty tutorial and / or a simple vector library that does all the heavy operations, so I can skip the implementation and go straight to eye candy.
Any pointers?
-Adam
source
share