Using custom structure

The error I get is:

in /Users/robert/Documents/funWithFrameworks/build/Debug-iphonesimulator/funWithFrameworks.framework/funWithFrameworks, can't link with a main executable

Click Notes:

  • trying to enable the framework
  • doesn't want to bind

More: I’m developing for a mobile device ... tooltip, tooltip using Xcode, and I'm trying to make my own custom framework that I can enable from another application. So far I have done the following:

  • Create a new project; application for iPhone OS OS.
  • Go to the target information-> under the packaging, change the shell extension from the application to the framework
  • Go to Action-> new build phase -> copy headers. Change title roles to "public"
  • In my application, I am adding a framework to a group of frameworks.
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4 answers

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Egil, 3.3.2 iPhone, () . , Xcode iPhone , , , , , -, , .

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I have not tried it for the so-called mobile device, but I would suggest that it is very similar to the method for a regular Cocoa application. Check out this tutorial:

Built-in Cocoa Frames

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Source: https://habr.com/ru/post/1697004/


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