I have a big C ++ project including:
- 4 applications
- 50+ libraries
- 20+ third-party libraries
The project uses QMake (part of Trolltech Qt) to create a production version on Linux, but I play when building on MacOS.
I can build on MacOS using QMake, just fine, but I'm having trouble creating the final .app. He needs to collect all third-party structures and dynamic libraries, all dynamic libraries of the project and make sure that the application finds them.
I read online about using install_name_tool, but wondered if there was a way to automate it.
(Maybe the answer is to use Xcode, see the corresponding question, but it would have had problems building uic and moc)
thank