I would like to move my Player to a “unit” unit of measure unit units (or 1).
How to change / configure the character controller to move with a fixed step?
//moves the character 1 unit in x direction transform.Translate(1.0f, 0.0f, 0.0f);
If you want to use a component Character Controllerto move an object, you must use its special methods:
Character Controller
, .Move . , , .SimpleMove , , .
Move
SimpleMove
, , :
//Controller being your character controller component Controller.SimpleMove(Vector3.forward);
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