I exported the unity scene in webGl format, but I don’t understand the architecture of the exported folder, as well as some file type ... 'Build' folders containing json files and .unityweb. Files? TemplateData folders containing images and style that I understood. And the index.html file is fine.
I want to integrate the unity scene in webGl format into a mobile application created in React Native. For this, I want to use the response-native-webgl library, with which I have successfully tested my examples. However, their example is compiled as follows (see Link ) . The webGL files are in the src file. Only Java script files exist. What's wrong with the Unity export folder, no JavaScript files ...
How to export my scene to webGl JavaScript for library?
If you have another idea to integrate a 3D planetarium into a mobile app in React-native? I'm interested
I think it exports from webgl html and I would like to use webGl Javascript ..: / ??
(My unity project is to make a planetarium in 3D :))
Unity 2017.3 - Android - the application responds to the native
source
share