I have a scenario where for each request I have to make a packet access of 1000 keys.
I am currently receiving 2,000 requests per minute and it is expected to increase.
In addition, I read that a packet aerospace package inside makes an individual request to the server simultaneously / sequentially.
I use Aerospace as a cluster (runs on SSD). So it’s efficient to write UDF (custom method) in lua to create a batch request and aggregate the results at the server level instead of a few calls from the client
Feel free to suggest whether the efficiency of the default packet air navigation package will be effective, or should I do something else.
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