I am trying to implement a golang tcp server, and I found that concurrency is satisfied for me, but the CPU usage is too great (concurrency is 15 W + / s, but CPU usage is about 800% in a 24-core machine). At the same time, the C ++ tcp server uses only about 200% of usage with similar concurrency (with libevent).
The following code is a golang demo:
func main() {
listen, err := net.Listen("tcp", "0.0.0.0:17379")
if err != nil {
fmt.Errorf(err.Error())
}
go acceptClient(listen)
var channel2 = make(chan bool)
<-channel2
}
func acceptClient(listen net.Listener) {
for {
sock, err := listen.Accept()
if err != nil {
fmt.Errorf(err.Error())
}
tcp := sock.(*net.TCPConn)
tcp.SetNoDelay(true)
var channel = make(chan bool, 10)
go read(channel, sock.(*net.TCPConn))
go write(channel, sock.(*net.TCPConn))
}
}
func read(channel chan bool, sock *net.TCPConn) {
count := 0
for {
var buf = make([]byte, 1024)
n, err := sock.Read(buf)
if err != nil {
close(channel)
sock.CloseRead()
return
}
count += n
x := count / 58
count = count % 58
for i := 0; i < x; i++ {
channel <- true
}
}
}
func write(channel chan bool, sock *net.TCPConn) {
buf := []byte("+OK\r\n")
defer func() {
sock.CloseWrite()
recover()
}()
for {
_, ok := <-channel
if !ok {
return
}
_, writeError := sock.Write(buf)
if writeError != nil {
return
}
}
}
And I am testing this tcp server using redis-benchmark with multiple clients:
redis-benchmark -h 10.100.45.2 -p 17379 -n 1000 -q script load "redis.call('set','aaa','aaa')"
I also analyzed my pprof golang code, they say that CPU costs a lot of time in syscall:
enter image description here
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