When I create a new Xcode project that references (unlike CocoaPods, etc.) to one of the AudioKit frameworks, Xcode does not autofill AudioKit declarations and explicitly declares an AudioKit object (for example, AKMIDISampler), resulting in a build error: AKMIDISampler 'is not available : Cannot find Swift declaration for this class.
Typically, the problem is entering the wireframe search paths correctly in Xcode. However, although I have added a relative path to the structure for both my goal and my project, I still get the same results.
This is probably a problem with all third-party structures, but I ask for it here, referring to AudioKit, as I saw that this question appeared in the AudioKit support group on Google.
What is the best practice in creating a new project for using AudioKit so that AudioKit is recognized and autocomplete works?
source
share