XRSettings.enabled with Unity 2017.2 and Oculus 1.18.1

The following code snippet returns False when you press x with the Virtual Reality option :

public class ToggleXR : MonoBehaviour
{
    private void Update()
    {
        if ( Input.GetKeyDown(KeyCode.X) )
        {
            XRSettings.enabled = !XRSettings.enabled;
            Debug.Log("XRSettings: " + XRSettings.enabled);
        }
    }
}

Does anyone have a solution for the latest stable releases of Oculus 1.18.1 and Unity 2017.2 that do not allow VR mode?

The oculus was silent about this, so I wonder if everyone who works with these last two versions has the same problem, or is it just me? Am I missing something that I have to download and import into Unity further to check the XR Settings parameter ?

Unity 2017.2.0f3, VR XR, :

Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle/Contents/MacOS/OVRPlugin, : dlopen (Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle//MacOS/OVRPlugin, 2): : @rpath/LibOVRRT_0.framework//5/LibOVRRT_0 :/Users/OculusUnityProject/Assets/OVR/Plugins/1.18.1/OSXUniversal/OVRPlugin.bundle/Contents/MacOS/OVRPlugin :

Oculus .

( Asset Store) Oculus ( 1.18.1), .

Unity-VR?

+4
1

, - , -, runtime .

+1

Source: https://habr.com/ru/post/1688005/


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