In the Apple docs for creating the AUAudio module (here: https://developer.apple.com/documentation/audiotoolbox/auaudiounit/1387570-initwithcomponentdescription ) they claim that
A subclass of a single audio device can implement multiple audio devices β for example, an effect that can also function as a generator or cluster of related effects.
There are no examples of this online that I can find. Ideally, it would be nice if your answer / solution included Swift and AVAudioEngine, but I would gladly accept any answer that made me move in the right direction.
Thanks in advance.
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