Unity 5.6.2, Firebase Unity SDK 4.0.3, Cocoapod 1.3.1 I added the Firebase Auth package to the Unity Project and Android works fine. But when I run the same project in iOs, the build in Unity works fine, but the Xcode crashes at compile time
ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1
Any ideas how to fix this?
I tried adding Firebase Auth form Unity SDK 4.1.0, but Unity started crashing due to:
iOS framework addition failed due to a Cocoapods installation failure.
Specs satisfying the 'Firebase/DynamicLinks (=4.0.4)' dependency were found, but they required a higher minimum deployment target
pod spec cat DynamicLinks output
"platforms": {
"ios": "7.0"
}
and I have 9.0 in my Unity project
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