I am currently working on a “Volume Mixer” to control the volume of each program on my PC (Windows 10).
How to get the volume level of each program / audio session as a scalar from 0 to 100?
As you can see, in the code below I found a function GetPeakValue, but returns values such as 0.0812654 or 0.021352.
I am sure that these values represent the volume of each audio session in a scalar from 1.0 to 0.0. But what I want is a volume limit that you can set, for example, in the Windows audio mixer, and not at the current level. Therefore, if I set the volume level of the program to 50%, I need a value equal to 0.5.
In the second function ( getVolume), you will see that I already received the master volume in the 0-100 scanner, but it already has a function for the scalar level. Therefore, I will need at least one and the same function or calculation to get such a scalar for each audio session.
void getSessions() {
CoInitialize(NULL);
IMMDeviceEnumerator *pDeviceEnumerator = NULL;
IMMDevice *pDevice = NULL;
IAudioSessionManager2 *pAudioSessionManager2 = NULL;
IAudioSessionEnumerator *pAudioSessionEnumerator = NULL;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&pDeviceEnumerator);
pDeviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice);
pDevice->Activate(__uuidof(IAudioSessionManager2), CLSCTX_ALL, NULL, (void **) &pAudioSessionManager2);
pAudioSessionManager2->GetSessionEnumerator(&pAudioSessionEnumerator);
int nSessionCount;
pAudioSessionEnumerator->GetCount(&nSessionCount);
std::cout << "Session Count: " << nSessionCount << std::endl;
while (true) {
for (int nSessionIndex = 0; nSessionIndex < nSessionCount; nSessionIndex++) {
IAudioSessionControl *pSessionControl = NULL;
if (FAILED(pAudioSessionEnumerator->GetSession(nSessionIndex, &pSessionControl)))
continue;
IAudioMeterInformation *pAudioMeterInformation = NULL;
pSessionControl->QueryInterface(&pAudioMeterInformation);
float fPeak = NULL;
pAudioMeterInformation->GetPeakValue(&fPeak);
std::cout << "fPeak Value: " << fPeak << std::endl;
}
std::cout << "\n\n";
Sleep(1000);
}
CoUninitialize();
}
double getVolume() {
float currentVolume = 0;
CoInitialize(NULL);
IMMDeviceEnumerator *deviceEnumerator = NULL;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
IMMDevice *defaultDevice = NULL;
deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
IAudioEndpointVolume *endpointVolume = NULL;
defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
defaultDevice->Release();
defaultDevice = NULL;
float fLevel;
endpointVolume->GetMasterVolumeLevel(&fLevel);
qDebug() << "FLevel: ";
qDebug() << fLevel;
endpointVolume->GetMasterVolumeLevelScalar(¤tVolume);
endpointVolume->Release();
CoUninitialize();
return (double)(currentVolume * 100);
}