How to create a world map with Unity?

I need to work on Unity to create an Android app with a map, like in Pokemon Go. The player will be tied to geolocation and will have a geolocation task in order to succeed. Except that I'm new to Unity, and I wondered which asset I should use to create this application.

I looked at the Go Map : https://www.assetstore.unity3d.com/en/#!/content/68889 , which seems to be very good for what I want to do (I'm not against the price).

There is also the WRLD Unity SDK : https://www.assetstore.unity3d.com/en/#!/content/86284 , which was released on July 5th. It's free, but all areas are not yet implemented, like the one where I live. On their website, they inform their users that it will be implemented within a month. Should I wait?

I tried using the SDK card> : https://www.mapbox.com/unity-sdk/ , but I can’t find the information I want in their documentation, and there are not many tutorials on their website (some of them are incomplete, like this one that would be really useful to me: https://www.mapbox.com/help/unity-mesh-pt-1/ ).

In the end, I'm a little lost, and I don't know where to start and how to start. Can someone give me some tips on which asset to use?

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Source: https://habr.com/ru/post/1681194/


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