I am new to story set and can't grab hold of the xcode scene editor. I am doing some research in iOS ARKit, which was introduced recently. I created a sample project with a stagekit template. It comes with default ship.scn .
I deleted this ship.scn and created a new scn, dragged and dropped the .dae pattern into this scn. I can view the object that I placed in the .scn file, with all the textures.
But when I launch it in the device, the object appears on top of the camera and is scaled, and not correctly positioned in the camera frame. I had to specify the position of the object as x: 0, y: -60, z: -60 in the Xcode scene editor to make it available in the center of the camera frame. But if I do this, the object will always be -60 degrees from the camera, and I will not be able to move / change it correctly using touch gestures.
Someone please help me on how to make the object accessible in the center of the camera frame so that the object also supports rotation / resizing / movement, etc.
I created a scene as shown below and added it to scene mode,
let scene = SCNScene(named: "art.scnassets/Lowpoly_Notebook_2.scn")!
I used apple https://developer.apple.com/sample-code/wwdc/2017/PlacingObjects.zip as a link to move / resize objects.