3D workarounds with Unity and Clara.io?

I watched Clara.io for collaborative 3D editing of game objects for a Unity game.

From what I see, FBX is the best format to use, but I'm having trouble saving textures in Clara.io and Unity.

Does anyone have any experience between them in such a way as to preserve as many details as possible, such as textures, other than the model itself?

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Source: https://habr.com/ru/post/1679292/


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