getSelectOpponentsIntent (...) was a way that games could invoke in order to get an opponent picker UI. The result was a list of selected player identifiers that you could submit to TurnBasedMatchConfig to create a match.
All overloads for this method (and its real-time multi-user copies) are deprecated with version 11.0.0 of the Google Play services. The deprecation notice does not contain a replacement and only talks about vague things about the integration of G + goes away . Play Games switched to "Player IDs" a while ago (which does not use G +).
It makes sense that the user interface for selecting an opponent will stop showing G + friends / circles ... But how should users choose opponents with a Gamer ID if the only user interface is out of date? Players do not know their or any other player ID (this is a long random number). Without this user interface or service that allows Gamer identifiers for player identifiers ... it seems that the only thing players can do is automatically match random opponents and remix already created games.
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