Xcode Build Succeeded, but not running on iPhone / Simulator

I ran into a slightly strange problem with Xcode, that is, when I launch my application, Xcode shows that Succeeded, but my application does not start automatically on the iPhone or Simulator. I need to manually click the application icon, after which it will start. I have already tried all the solutions that I could find. I tried the following points:

  • Adding to armv6
  • Restart xcode
  • Restart device / simulator
  • Removing a device from the organizer and then adding it.
  • Reboot Mac Book Pro.
  • Cleaning project and remodeling
  • Check plist
  • Check target
  • Check product> editing scheme> select the launch option (and the information tab) ==> everything is fine there

Please note: I use these frameworks using the pods name:

pod 'IQKeyboardManager'
pod 'GooglePlacePicker'
pod 'Firebase/Messaging'
pod 'Google'
pod 'Google/SignIn'
pod 'FBSDKCoreKit'
pod 'FBSDKShareKit'
pod 'FBSDKLoginKit'

, Xcode show Build /iPhone.

+4
2

? . , . . . . .

0

, , .. , / iphone. . "" > "" > " ". , , , , "trust".

0

Source: https://habr.com/ru/post/1678520/


All Articles