On Mac Xcode, "Playgrounds" are very useful for quick experiments, but, by their nature, are terribly slow for "real" tasks.
If your code is longer than a few pages and / or includes working with a user interface, like with SpriteKit, the playground can become very slow and sometimes even not respond to requests.
"Playgrounds" are part of Xcode and work on top of the iOS simulator - how they display the graphics and user interface in the "Assitant Editor". The iOS simulator is also not known to be fast.
On the other hand, “Swift Playgrounds” on iOS is a completely different application, even if it shares a lot with its Mac cousin.
, iOS , , , SpriteKit, Apple .
, // iPad.
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