How to test iOS application on CarPlay simulator

I am trying to develop an iOS application compatible with CarPlay.

According to this post Is the iOS CarPlay API publicly available? How to integrate CarPlay? I must be registered in the Apples MFi program, but I noticed that it is possible to use the CarPlay simulator with Xcode: launch Simulator, then Hardware → External Displays → CarPlay (I use Xcode 8). After you open it, you will see that the Message application works in the CarPlay simulator, so I assume that it is possible to try an individual application in this simulator without being registered in the MFi program. I wonder if someone tried to run the application on the CarPlay simulator, and if so, he can explain how he did it.

I also watched WWDC 2016 ( https://developer.apple.com/videos/play/wwdc2016/722/ open it with Safari), which explains the CarPlay system and how it works. At the end of this presentation, it says that you must declare the name of the string protocol (for example, com.brand) in the SupportExternalAccessoryProtocols file in the Info.plist file, but I do not understand how to get the string protocol name.

I also do not find information about the simulator and how to develop an application compatible with it.

If someone knew something in this regard, that would be a big help.

Thanks in advance.

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SupportExternaalAccessoryProtocols CarPlay . , .

, . , ;

xcode navigator

YES com.apple.developer.playable-content

rights file

CarPlay . , , Apple

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Source: https://habr.com/ru/post/1671108/


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