What is the difference between alpha channel and transparency channel?

I tried to make them the same.

But these days, I found that the png and targa textures behave differently in UE4.

Today I read something in Adobe ,

Alpha channels can contain anything, and transparency is a specific channel relationship.

And he also says

(transparency channels) Each image pixel is represented by a set of numerical values ​​for visible dyes and one additional numerical value containing information about opacity.

It really confused me.

Do they store different data? Is the alpha channel stronger than the transparency channel?

+4
source share
2

- , - .

, , .. - " " , !

+2

.

-. , .

PNG 3 1 .

png .

mp3 wav . ( , ...)

0

Source: https://habr.com/ru/post/1668159/


All Articles