I am working on some code to convert an image to an NES palette. My current code is somewhat successful, but very slow.
I do this using the Pythagorean theorem. I use RGB color values as coordinates in 3D space and do so. The color in the palette with the minimum distance from the RGB pixel is the color that will be used.
class image_filter():
def load(self,path):
self.i = Image.open(path)
self.i = self.i.convert("RGB")
self.pix = self.i.load()
def colour_filter(self,colours=NES):
start = time.time()
for y in range(self.i.size[1]):
for x in range(self.i.size[0]):
pixel = list(self.pix[x,y])
distances = []
for colour in colours:
distance = ((colour[0]-pixel[0])**2)+((colour[1]-pixel[1])**2)+((colour[2]-pixel[2])**2)
distances.append(distance)
pixel = colours[distances.index(sorted(distances,key=lambda x:x)[0])]
self.pix[x,y] = tuple(pixel)
print "Took "+str(time.time()-start)+" seconds."
f = image_filter()
f.load("C:\\path\\to\\image.png")
f.colour_filter()
f.i.save("C:\\path\\to\\new\\image.png")
List Usage:
NES = [(124,124,124),(0,0,252),
(0,0,188),(68,40,188),
(148,0,132),(168,0,32),
(168,16,0),(136,20,0),
(80,48,0),(0,120,0),
(0,104,0),(0,88,0),
(0,64,88),(0,0,0),
(188,188,188),(0,120,248),
(0,88,248),(104,68,252),
(216,0,204),(228,0,88),
(248,56,0),(228,92,16),
(172,124,0),(0,184,0),
(0,168,0),(0,168,68),
(0,136,136),(248,248,248),
(60,188,252),(104,136,252),
(152,120,248),
(248,120,248),(248,88,152),
(248,120,88),(252,160,68),
(184,248,24),(88,216,84),
(88,248,152),(0,232,216),
(120,120,120),(252,252,252),(164,228,252),
(184,184,248),(216,184,248),
(248,184,248),(248,164,192),
(240,208,176),(252,224,168),
(248,216,120),(216,248,120),
(184,248,184),(184,248,216),
(0,252,252),(216,216,216)]
This leads to the following input:

and conclusion:

It takes 14 to 20 seconds, which is too long for its intended use. Does anyone know of any ways to significantly speed this up?
As an idea, I thought you could use numpy arrays for this; however, I am not very familiar with numpy arrays to be able to disable it.
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