use OpenMaya.MFnMesh.split ().
MFnMesh.split , information is needed:
[in] placements array that contains elements of the SplitPlacement enumeration. They represent where to place the new vertices for the split.
[in] edgeList array of edge IDs to be split, in order of their appearance in the split. There must be as many elements in this array as there are SplitPlacement::kOnEdge elements in the placements array.
[in] edgeFactors array of factors in the range [0,1] that represent how far along each edge must the split be done. This array must have the same number of elements as the edgeList array.
[in] internalPoints array of positions for the vertices that will be added inside existing faces. There must be as many elements in this array as there are SplitPlacement::kInternalPoint elements in the placements array. This array can be empty. Internal points should be specified on the face between the previous edge id and the next edge id.
working example: check out the split method here: Github , the exact way to collect attributes and clean up.
import maya.api.OpenMaya as om
verticePos = [(-0.5, -0.5, 0.5, 1), (0.5, -0.5, 0.5, 1), (-0.5, 0.910894, 0.5, 1), (0.5, 0.910894, 0.5, 1), (-0.5, 0.910894, -0.383361, 1), (0.5, 0.910894, -0.383361, 1), (-0.5, -0.5, -0.383361, 1), (0.5, -0.5, -0.383361, 1), -0.5, -0.5, 1.06715, 1), (0.5, -0.5, 1.06715, 1), (0.5, 0.910894, 1.06715, 1), (-0.5, 0.910894, 1.06715, 1), (-0.5, -1.12433, -0.383361, 1), (0.5, -1.12433, -0.383361, 1), (0.5, -1.12433, 0.5, 1), (-0.5, -1.12433, 0.5, 1), (0, 0.910894, 1.06715, 1), (0, 0.910894, 0.5, 1), (0, 0.910894, -0.383361, 1), (0, -0.5, -0.383361, 1), (0, -1.12433, -0.383361, 1), (0, -1.12433, 0.5, 1), (0, -0.5, 0.5, 1), (0, -0.5, 1.06715, 1)]
polygonCounts = [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
polygonConnects = [8, 23, 16, 11, 2, 17, 18, 4, 4, 18, 19, 6, 12, 20, 21, 15, 1, 7, 5, 3, 6, 0, 2, 4, 0, 22, 23, 8, 1, 3, 10, 9, 17, 2, 11, 16, 2, 0, 8, 11, 6, 19, 20, 12, 7, 1, 14, 13, 22, 0, 15, 21, 0, 6, 12, 15, 3, 17, 16, 10, 18, 17, 3, 5, 19, 18, 5, 7, 20, 19, 7, 13, 21, 20, 13, 14, 1, 22, 21, 14, 23, 22, 1, 9, 16, 23, 9, 10]
uValues = [0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625, 0.625]
vValues = [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
vertices = om.MPointArray ()
for eachPos in verticePos :
mPoint = om.MPoint ()
mPoint.x = eachPos[0]
mPoint.y = eachPos[1]
mPoint.z = eachPos[2]
vertices.append (mPoint)
mfnMesh = om.MFnMesh ()
mfnMesh.create(vertices, polygonCounts, polygonConnects, uValues, vValues)
mfnMesh.updateSurface ()
cmds.sets (mfnMesh.fullPathName(), e=1, fe='initialShadingGroup')
mfnMesh.updateSurface()
def ver_coll(rr):
dict = {}
for vertexid in range(rr):
vIdArray = om1.MIntArray()
vIdArray.append(vertexid)
vtxCom = om1.MFnSingleIndexedComponent()
vtxCom.create(om1.MFn.kMeshVertComponent)
vtxCom.addElements(vIdArray)
sel = om1.MSelectionList()
sel.clear()
sel.add(mfnMesh.fullPathName())
meshdag = om1.MDagPath()
sel.getDagPath(0,meshdag)
vtxIter = om1.MItMeshVertex(meshdag,vtxCom.object())
vtxIter.getConnectedEdges(vIdArray)
util = om1.MScriptUtil(vIdArray)
data = util.asIntPtr()
numCE = vIdArray.length()
dict[vertexid] = [util.getIntArrayItem(data, i) for i in range(numCE)]
return dict
pre = ver_coll(cmds.polyEvaluate(mfnMesh.fullPathName(), v=True))
edgeIDs = [0, 21, 13, 11, 9, 6, 4, 2]
mfnMesh.subdivideEdges(edgeIDs, 1)
post = ver_coll(cmds.polyEvaluate(mfnMesh.fullPathName(), v=True))
object_id = mfnMesh.fullPathName().split("|")[1]
for e in range(0,len(edgeIDs),1):
con = edgeIDs[e:e+2]
vtx_ids = []
for c in con:
for v in set(post.keys())-set(pre.keys()):
if c in post[v]:
vtx_ids.append(v)
if len(vtx_ids) == 2:
print vtx_ids
cmds.polyConnectComponents("{0}.vtx[{1}]".format(object_id, vtx_ids[0]), "{0}.vtx[{1}]".format(object_id, vtx_ids[1]), adjustEdgeFlow=True, ch=True)
else:
vtx = []
for i in [edgeIDs[0], con[0]]:
for v in set(post.keys())-set(pre.keys()):
if i in post[v]:
vtx.append(v)
cmds.polyConnectComponents("{0}.vtx[{1}]".format(object_id, vtx[0]), "{0}.vtx[{1}]".format(object_id, vtx[1]), adjustEdgeFlow=True, ch=True)
