We are trying to make a viewer for models in Xcode and use SceneKit to render the model. If we add the COLLADA (.dae) file to Xcode, it will convert the model using the format scntoolto c3d(found on the Internet). But we want to load models at runtime (we download them from the server to the iOS device). How can we convert .daeto this format not from Mac OS? Our server running Ubuntu, we can convert the model and send it already converted to iOS devices.
Thank you so much!
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