How to calculate where a bullet impacts a wall (real wall and bullet)

I am creating a very interesting project, and I am creating this post to get new, fresh and crazy ideas.

I have a big wall, and I'm shooting at it. I need to calculate the exact X and Y coordinates where the projectile will hit.

There are several problems:

  • Not all bullets have the same mass or speed.
  • Maybe I use more than one pistol, so two bullets can hit at a closer interval.
  • I can play the video on the wall so that you can get confused in reading.
  • If possible, I do not want to add any improvements to weapons or bullets.
  • Perhaps I do not have full control over the type of wall; regular bricks and paints are recommended.

With all that said, I am completely open to options. The first are not restrictions, and I am ready to change the approach and start from scratch.

So far, my approach is to configure three motion sensors and triangulate the position based on the shock wave. Until now, it was inaccurate and needed a lot of customization.

If you want to improve my approach by offering a sensor or software that I can skip, please be kind, but, as I said, I'm ready to start it.

This project will be completed, so if your decision is great, you would contribute to something very cool, and I can send you his picture or even invite you to take pictures with me; -)

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Source: https://habr.com/ru/post/1663334/


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