Firebase for Unity - Standalone

I am using the new Firebase SDK for Unity for the Augmented Reality application, which I would like to use offline. I used the following statement to save offline on iOS before, but can't see anything in the docs for Unity.

FIRDatabase.database().persistenceEnabled = true

// Keeps a specific location synced.
scenesRef.keepSynced(true)

So, for Unity, is there anything I can do to make Firebase maintain its full state even after restarting the application? Save sync?

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Source: https://habr.com/ru/post/1661493/


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