I am using the new Firebase SDK for Unity for the Augmented Reality application, which I would like to use offline. I used the following statement to save offline on iOS before, but can't see anything in the docs for Unity.
FIRDatabase.database().persistenceEnabled = true
scenesRef.keepSynced(true)
So, for Unity, is there anything I can do to make Firebase maintain its full state even after restarting the application? Save sync?
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