@1x @2x , iPhone 4.
iPhone 3GS 320x480, iPhone 4 640x960. , , ppi , @2x. iPhone 5, , , , ppi , .
6 6+. Apple , , ppi, iPhone, iphones . @2x
, , iPhone SE, ppi iPhone 5, @2x .
Basically, when you think about @ 2x graphics, think about the 1st iPhone resolution size.
Now you have a choice. You can give your applications a more / less useful area, you can use a black box in an additional useful area, or you can scale and get some kind of loss of quality due to the fact that the pixels of the game will not be more than 1: 1 with the pixels of the screen.
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