Running Unity3d for automatic builds inside a docker container

I managed to run Unity 3d inside the container to complete the build.

I am currently specifying my serial number, email address and Unity account password on the command line. When you run this on my local machine, just to check how it works, this is normal.

Before I do this in our cluster (where our build system works), does anyone know if there are problems with activating the license at the same time?

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Source: https://habr.com/ru/post/1658116/


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