There are many tutorials available showing how to integrate the Unity view into an iOS app (or in general)
https://the-nerd.be/2015/08/20/a-better-way-to-integrate-unity3d-within-a-native-ios-application/
https://the-nerd.be/2014/08/06/add-unity3d-in-a-native-ios-application/
Can anyone see how to integrate a Unity view inside an iMessage extension application?
How do we know that all classes we need to integrate (make a dependency) in the iMessage extension application from the exported Unity Xcode application?
No one has answered this question yet.
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