Hi, I am developing the game in unity, and I need to test this game in iOS. For a specific case, I need to check the input touch for the controllers, but it takes a lot of time.
When I change some lines of code in a C # script, I have to rebuild the iOS game in unity, after which I need to build and run an Xcode project to test and run the game on my iPhone.
This process takes a lot of time, so the question is, are there some ways to speed up this process?
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