I am trying to record my input during an audio recording session between applications on iOS 9. The speaker output sounds great, but the recorded file has a rhythmic click. The waveform looks below ...

I changed the settings and options that I can think of, and nothing works.
Here are the format settings (stream settings are identical) ...
AudioStreamBasicDescription fileFormat;
fileFormat.mSampleRate = kSessionSampleRate;
fileFormat.mFormatID = kAudioFormatLinearPCM;
fileFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked;
fileFormat.mFramesPerPacket = 1;
fileFormat.mChannelsPerFrame = 1;
fileFormat.mBitsPerChannel = 32;
fileFormat.mBytesPerPacket = sizeof(Float32);
fileFormat.mBytesPerFrame = sizeof(Float32);
Here are the stream settings ...
AudioComponentDescription componentDescription = unit.componentDescription;
AudioComponent inputComponent = AudioComponentFindNext(NULL, &componentDescription);
OSStatus status = AudioComponentInstanceNew(inputComponent, &_instrumentUnit);
NSLog(@"%d",status);
AudioUnitElement instrumentOutputBus = 0;
AudioUnitElement ioUnitInputElement = 0;
AudioUnitConnection connection;
connection.sourceAudioUnit = _instrumentUnit;
connection.sourceOutputNumber = instrumentOutputBus;
connection.destInputNumber = ioUnitInputElement;
status = AudioUnitSetProperty(_ioUnit,
kAudioUnitProperty_MakeConnection,
kAudioUnitScope_Output,
ioUnitInputElement,
&connection,
sizeof(connection));
NSLog(@"%d",status);
UInt32 maxFrames = 1024;
status = AudioUnitSetProperty(_instrumentUnit,
kAudioUnitProperty_MaximumFramesPerSlice,
kAudioUnitScope_Output,
0,
&maxFrames,
sizeof(maxFrames));
NSLog(@"%d",status);
_connectedInstrument = YES;
_instrumentIconImageView.image = unit.icon;
NSLog(@"Remote Instrument connected");
status = AudioUnitInitialize(_ioUnit);
NSLog(@"%d",status);
status = AudioOutputUnitStart(_ioUnit);
NSLog(@"%d",status);
status = AudioUnitInitialize(_instrumentUnit);
NSLog(@"%d",status);
[self setupFile];
Here is my callback ...
static OSStatus recordingCallback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData)
{
ViewController* This = This = (__bridge ViewController *)inRefCon;
if (inBusNumber == 0 && !(*ioActionFlags & kAudioUnitRenderAction_PostRenderError))
{
ExtAudioFileWriteAsync(This->fileRef, inNumberFrames, ioData);
}
return noErr;
}
Full view code here
Thank you for your help.