Here is my solution to the problem and unit test to show proof of concept.
using System;
using System.IO;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SInnovations.Azure.Storage.MD5;
namespace Tests
{
[TestClass]
public class UnitTest1
{
[TestMethod]
public void TestMethod1()
{
var md5 = new MD5Managed();
MD5Managed md5state = null;
var bytes = new byte[1024 * 8];
using (var stream = File.OpenRead(@"C:\test\c2474dab-f209-4a7c-8ed4-b7ba71c5b799.zip"))
{
var i = new Random().Next(0, (int)stream.Length / bytes.Length);
while (stream.Read(bytes, 0, bytes.Length) != 0)
{
md5.TransformBlock(bytes, 0, bytes.Length, null, 0);
if (!(i-- > 0))
{
if (md5state == null)
{
md5state = new MD5Managed();
var state = md5.GetState();
md5state.LoadState(state);
}
else
{
md5state.TransformBlock(bytes, 0, bytes.Length, null, 0);
}
}
}
}
md5.TransformFinalBlock(bytes, 0, 0);
md5state.TransformFinalBlock(bytes, 0, 0);
string md5Hash = GetMDHASH(md5);
string md5HashStated = GetMDHASH(md5state);
Assert.AreEqual(md5Hash, md5HashStated);
Console.WriteLine(md5Hash);
}
private static string GetMDHASH(MD5Managed md5)
{
System.Text.StringBuilder s = new System.Text.StringBuilder();
foreach (byte b in md5.Hash)
{
s.Append(b.ToString("x2").ToLower());
}
var md5Hash = s.ToString();
return md5Hash;
}
}
}
and the md5 hash algorithm
namespace SInnovations.Azure.Storage.MD5
{
using System;
using System.Diagnostics.CodeAnalysis;
using System.Security.Cryptography;
using System.Linq;
public class MD5Managed : HashAlgorithm
{
private readonly MD5_CTX _context = new MD5_CTX();
private readonly byte[] _digest = new byte[16];
private bool _hashCoreCalled;
private bool _hashFinalCalled;
public MD5Managed()
{
InitializeVariables();
}
public override void Initialize()
{
InitializeVariables();
}
private void InitializeVariables()
{
MD5Init(_context);
_hashCoreCalled = false;
_hashFinalCalled = false;
}
protected override void HashCore(byte[] array, int ibStart, int cbSize)
{
if (null == array)
{
throw new ArgumentNullException("array");
}
if (_hashFinalCalled)
{
throw new CryptographicException("Hash not valid for use in specified state.");
}
_hashCoreCalled = true;
MD5Update(_context, array, (uint)ibStart, (uint)cbSize);
}
protected override byte[] HashFinal()
{
_hashFinalCalled = true;
MD5Final(_digest, _context);
return Hash;
}
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations", Justification = "Matching .NET behavior by throwing here.")]
[SuppressMessage("Microsoft.Usage", "CA2201:DoNotRaiseReservedExceptionTypes", Justification = "Matching .NET behavior by throwing NullReferenceException.")]
public override byte[] Hash
{
get
{
if (!_hashCoreCalled)
{
throw new NullReferenceException();
}
if (!_hashFinalCalled)
{
throw new CryptographicException("Hash must be finalized before the hash value is retrieved.");
}
return _digest;
}
}
public override int HashSize
{
get
{
return _digest.Length * 8;
}
}
private class MD5_CTX
{
public readonly uint[] state;
public readonly uint[] count;
public readonly byte[] buffer;
public MD5_CTX()
{
state = new uint[4];
count = new uint[2];
buffer = new byte[64];
}
public void Clear()
{
Array.Clear(state, 0, state.Length);
Array.Clear(count, 0, count.Length);
Array.Clear(buffer, 0, buffer.Length);
}
}
private const int S11 = 7;
private const int S12 = 12;
private const int S13 = 17;
private const int S14 = 22;
private const int S21 = 5;
private const int S22 = 9;
private const int S23 = 14;
private const int S24 = 20;
private const int S31 = 4;
private const int S32 = 11;
private const int S33 = 16;
private const int S34 = 23;
private const int S41 = 6;
private const int S42 = 10;
private const int S43 = 15;
private const int S44 = 21;
private static byte[] PADDING;
[SuppressMessage("Microsoft.Performance", "CA1810:InitializeReferenceTypeStaticFieldsInline", Justification = "More compact this way")]
static MD5Managed()
{
PADDING = new byte[64];
PADDING[0] = 0x80;
}
private static uint F(uint x, uint y, uint z) { return (((x) & (y)) | ((~x) & (z))); }
private static uint G(uint x, uint y, uint z) { return (((x) & (z)) | ((y) & (~z))); }
private static uint H(uint x, uint y, uint z) { return ((x) ^ (y) ^ (z)); }
private static uint I(uint x, uint y, uint z) { return ((y) ^ ((x) | (~z))); }
private static uint ROTATE_LEFT(uint x, int n) { return (((x) << (n)) | ((x) >> (32 - (n)))); }
private static void FF(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += F((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void GG(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += G((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void HH(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += H((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void II(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += I((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void MD5Init(MD5_CTX context)
{
context.count[0] = context.count[1] = 0;
context.state[0] = 0x67452301;
context.state[1] = 0xefcdab89;
context.state[2] = 0x98badcfe;
context.state[3] = 0x10325476;
}
private static void MD5Update(MD5_CTX context,
byte[] input,
uint inputIndex, // Starting index for input block
uint inputLen)
{
uint index = (uint)((context.count[0] >> 3) & 0x3F);
if ((context.count[0] += ((uint)inputLen << 3)) < ((uint)inputLen << 3))
{
context.count[1]++;
}
context.count[1] += ((uint)inputLen >> 29);
uint partLen = 64 - index;
uint i = 0;
if (inputLen >= partLen)
{
Buffer.BlockCopy(input, (int)inputIndex, context.buffer, (int)index, (int)partLen);
MD5Transform(context.state, context.buffer, 0);
for (i = partLen; i + 63 < inputLen; i += 64)
{
MD5Transform(context.state, input, inputIndex + i);
}
index = 0;
}
Buffer.BlockCopy(input, (int)(inputIndex + i), context.buffer, (int)index, (int)(inputLen - i));
}
private static void MD5Final(byte[] digest,
MD5_CTX context)
{
byte[] bits = new byte[8];
Encode(bits, context.count, 8);
uint index = (uint)((context.count[0] >> 3) & 0x3f);
uint padLen = (index < 56) ? (56 - index) : (120 - index);
MD5Update(context, PADDING, 0, padLen);
MD5Update(context, bits, 0, 8);
Encode(digest, context.state, 16);
context.Clear();
}
private static void MD5Transform(uint[] state,
byte[] block,
uint blockIndex)
{
uint a = state[0], b = state[1], c = state[2], d = state[3];
uint[] x = new uint[16];
Decode(x, block, blockIndex, 64);
FF(ref a, b, c, d, x[0], S11, 0xd76aa478);
FF(ref d, a, b, c, x[1], S12, 0xe8c7b756);
FF(ref c, d, a, b, x[2], S13, 0x242070db);
FF(ref b, c, d, a, x[3], S14, 0xc1bdceee);
FF(ref a, b, c, d, x[4], S11, 0xf57c0faf);
FF(ref d, a, b, c, x[5], S12, 0x4787c62a);
FF(ref c, d, a, b, x[6], S13, 0xa8304613);
FF(ref b, c, d, a, x[7], S14, 0xfd469501);
FF(ref a, b, c, d, x[8], S11, 0x698098d8);
FF(ref d, a, b, c, x[9], S12, 0x8b44f7af);
FF(ref c, d, a, b, x[10], S13, 0xffff5bb1);
FF(ref b, c, d, a, x[11], S14, 0x895cd7be);
FF(ref a, b, c, d, x[12], S11, 0x6b901122);
FF(ref d, a, b, c, x[13], S12, 0xfd987193);
FF(ref c, d, a, b, x[14], S13, 0xa679438e);
FF(ref b, c, d, a, x[15], S14, 0x49b40821);
GG(ref a, b, c, d, x[1], S21, 0xf61e2562);
GG(ref d, a, b, c, x[6], S22, 0xc040b340);
GG(ref c, d, a, b, x[11], S23, 0x265e5a51);
GG(ref b, c, d, a, x[0], S24, 0xe9b6c7aa);
GG(ref a, b, c, d, x[5], S21, 0xd62f105d);
GG(ref d, a, b, c, x[10], S22, 0x02441453);
GG(ref c, d, a, b, x[15], S23, 0xd8a1e681);
GG(ref b, c, d, a, x[4], S24, 0xe7d3fbc8);
GG(ref a, b, c, d, x[9], S21, 0x21e1cde6);
GG(ref d, a, b, c, x[14], S22, 0xc33707d6);
GG(ref c, d, a, b, x[3], S23, 0xf4d50d87);
GG(ref b, c, d, a, x[8], S24, 0x455a14ed);
GG(ref a, b, c, d, x[13], S21, 0xa9e3e905);
GG(ref d, a, b, c, x[2], S22, 0xfcefa3f8);
GG(ref c, d, a, b, x[7], S23, 0x676f02d9);
GG(ref b, c, d, a, x[12], S24, 0x8d2a4c8a);
HH(ref a, b, c, d, x[5], S31, 0xfffa3942);
HH(ref d, a, b, c, x[8], S32, 0x8771f681);
HH(ref c, d, a, b, x[11], S33, 0x6d9d6122);
HH(ref b, c, d, a, x[14], S34, 0xfde5380c);
HH(ref a, b, c, d, x[1], S31, 0xa4beea44);
HH(ref d, a, b, c, x[4], S32, 0x4bdecfa9);
HH(ref c, d, a, b, x[7], S33, 0xf6bb4b60);
HH(ref b, c, d, a, x[10], S34, 0xbebfbc70);
HH(ref a, b, c, d, x[13], S31, 0x289b7ec6);
HH(ref d, a, b, c, x[0], S32, 0xeaa127fa);
HH(ref c, d, a, b, x[3], S33, 0xd4ef3085);
HH(ref b, c, d, a, x[6], S34, 0x04881d05);
HH(ref a, b, c, d, x[9], S31, 0xd9d4d039);
HH(ref d, a, b, c, x[12], S32, 0xe6db99e5);
HH(ref c, d, a, b, x[15], S33, 0x1fa27cf8);
HH(ref b, c, d, a, x[2], S34, 0xc4ac5665);
II(ref a, b, c, d, x[0], S41, 0xf4292244);
II(ref d, a, b, c, x[7], S42, 0x432aff97);
II(ref c, d, a, b, x[14], S43, 0xab9423a7);
II(ref b, c, d, a, x[5], S44, 0xfc93a039);
II(ref a, b, c, d, x[12], S41, 0x655b59c3);
II(ref d, a, b, c, x[3], S42, 0x8f0ccc92);
II(ref c, d, a, b, x[10], S43, 0xffeff47d);
II(ref b, c, d, a, x[1], S44, 0x85845dd1);
II(ref a, b, c, d, x[8], S41, 0x6fa87e4f);
II(ref d, a, b, c, x[15], S42, 0xfe2ce6e0);
II(ref c, d, a, b, x[6], S43, 0xa3014314);
II(ref b, c, d, a, x[13], S44, 0x4e0811a1);
II(ref a, b, c, d, x[4], S41, 0xf7537e82);
II(ref d, a, b, c, x[11], S42, 0xbd3af235);
II(ref c, d, a, b, x[2], S43, 0x2ad7d2bb);
II(ref b, c, d, a, x[9], S44, 0xeb86d391);
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
Array.Clear(x, 0, x.Length);
}
private static void Encode(byte[] output,
uint[] input,
uint len)
{
for (uint i = 0, j = 0; j < len; i++, j += 4)
{
output[j] = (byte)(input[i] & 0xff);
output[j + 1] = (byte)((input[i] >> 8) & 0xff);
output[j + 2] = (byte)((input[i] >> 16) & 0xff);
output[j + 3] = (byte)((input[i] >> 24) & 0xff);
}
}
private static void Decode(uint[] output,
byte[] input,
uint inputIndex,
uint len)
{
for (uint i = 0, j = 0; j < len; i++, j += 4)
{
output[i] = ((uint)input[inputIndex + j]) |
(((uint)input[inputIndex + j + 1]) << 8) |
(((uint)input[inputIndex + j + 2]) << 16) |
(((uint)input[inputIndex + j + 3]) << 24);
}
}
public object GetState()
{
return new StateSerialize
{
state = _context.state.Clone() as uint[],
count = _context.count.Clone() as uint[],
buffer = _context.buffer.Clone() as byte[]
};
}
public void LoadState(object state)
{
var s = state as StateSerialize;
Array.Copy(s.buffer, _context.buffer, _context.buffer.Length);
Array.Copy(s.count, _context.count, _context.count.Length);
Array.Copy(s.state, _context.state, _context.state.Length);
}
[Serializable]
class StateSerialize
{
public uint[] state { get; set; }
public uint[] count { get; set; }
public byte[] buffer { get; set; }
}
}
}