[EDIT] I made a silly mistake while testing. I asked a question here, not knowing about it.
Answer: they are both the same. But I leave my post here for others.
What is the difference between
getAvailableBlocksLong() * getBlockSizeLong()and getAvailableBytes()?
I tested myself and got a really strange result in Genymotion.
Values ββfrom getAvailableBlocksLong() * getBlockSizeLong()and are getAvailableBytes()different!
I literally do not understand what is happening here.
Does he have something to do only with Genymotion? Should I just use getAvailableBytes()in most cases?
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