The font selection window, which displays from the built-in interface designer, cannot select the font collection. He is stuck in a certain collection. When the font selection window is resized, the collection column will be displayed and will immediately disappear after releasing the size.
I donβt have an additional Mac, so I want someone to help me verify this error using the latest version of OS X and Xcode from the App Store.
Playback steps:
Create a new SpriteKit game from the built-in template.
Open the GameScene.sks file.
Drop SKLabelNode into the scene from the object library
Select SKLabelNode and change its font using the Attribute Inspector by clicking the "T" in the "Font" field.
The font selection window must request and resize this window so that the column is displayed.
Expected results:
The Font Collection window should always appear and can select any font from any collection.

Actual Results:
The Font Collection window always disappears.

Version:
Xcode Version 7.2.1 (7C1002) and OS X 10.11.3 (15D21)
Notes:
http://www.openradar.me/23181461
https://forums.developer.apple.com/thread/30366
Update 1
I am trying to install a new copy of Xcode (7.2.1) with another new OS X Yosemite 10.10.5 / 14F27 (without xcode installed previously), there is a font collection column.
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