I am trying to implement resource loading on demand for my iOS application. The docs point out that xcode may contain asset packages for you during the development process. My question is: how do I enable this? Is there any other way to test resource load on demand at design time. Does the assembly "Embed asset packages in a product suite" comply? This is where xcode hosting is mentioned in the docs: on demand
You can embed resources in a package for local testing and distribution of Ad-hoc.
ODR, Testflight.
, " ". YES Debug YES. xcode. "" .
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