How to host resources on demand from xcode during development

I am trying to implement resource loading on demand for my iOS application. The docs point out that xcode may contain asset packages for you during the development process. My question is: how do I enable this? Is there any other way to test resource load on demand at design time. Does the assembly "Embed asset packages in a product suite" comply? This is where xcode hosting is mentioned in the docs: on demand

+4
source share
2 answers

You can embed resources in a package for local testing and distribution of Ad-hoc.

ODR, Testflight.

0

, " ". YES Debug YES. xcode. "" .

+5

Source: https://habr.com/ru/post/1625031/


All Articles