Porting MonoGame to Linux

I developed a game on Windows 7 (64 bit) in Visual Studio 2015 with C # language and MonoGame card. The game works fine on Windows, but I also wanted the game to play on Linux. So I installed VirtualBox with Ubuntu 15.10 (64 bit) on my Windows PC to check if I can run my game on Ubuntu. After trying to compile the game differently without a solution, I came to the conclusion to ask a few questions about deploying MonoGame on Linux:

  • Is it possible to compile the game MonoGame in VisualStudio 2015 on Windows for Linux in ...

    1.1. MonoGame Linux project?

    1,2. MonoGame Windows OpenGL Project?

    1.3. MonoGame Windows Project? (which is currently in my game)

  • If [1.] what requirements and what programs do you need to install on Linux to run this assembly [1.x]?

  • Is it possible (and recommended) to compile the game in MonoDevelop on a virtual Ubuntu machine ?

  • Is it possible to run MonoGame on a virtual Ubuntu machine ?

  • What is the correct executable file extension for playing on Linux? (Since the Linux Project on Windows only creates .exe)

I have almost no experience with Linux, so I hope someone answers these questions to me, maybe someone who has experience porting the MonoGame game to Linux.

Thanks.

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Source: https://habr.com/ru/post/1619502/


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