var canvas = document.getElementById("canV");
var ctx = canvas.getContext("2d");
var mouse = {
x : 0,
y : 0,
w : 0,
alt : false,
shift : false,
ctrl : false,
buttonLastRaw : 0,
buttonRaw : 0,
over : false,
buttons : [1, 2, 4, 6, 5, 3],
};
function mouseMove(event) {
mouse.x = event.offsetX;
mouse.y = event.offsetY;
if (mouse.x === undefined) {
mouse.x = event.clientX;
mouse.y = event.clientY;
}
mouse.alt = event.altKey;
mouse.shift = event.shiftKey;
mouse.ctrl = event.ctrlKey;
if (event.type === "mousedown") {
event.preventDefault()
mouse.buttonRaw |= mouse.buttons[event.which-1];
} else if (event.type === "mouseup") {
mouse.buttonRaw &= mouse.buttons[event.which + 2];
} else if (event.type === "mouseout") {
mouse.buttonRaw = 0;
mouse.over = false;
} else if (event.type === "mouseover") {
mouse.over = true;
} else if (event.type === "mousewheel") {
event.preventDefault()
mouse.w = event.wheelDelta;
} else if (event.type === "DOMMouseScroll") {
mouse.w = -event.detail;
}
}
function setupMouse(e) {
e.addEventListener('mousemove', mouseMove);
e.addEventListener('mousedown', mouseMove);
e.addEventListener('mouseup', mouseMove);
e.addEventListener('mouseout', mouseMove);
e.addEventListener('mouseover', mouseMove);
e.addEventListener('mousewheel', mouseMove);
e.addEventListener('DOMMouseScroll', mouseMove);
e.addEventListener("contextmenu", function (e) {
e.preventDefault();
}, false);
}
setupMouse(canvas);
var displayTransform = {
x:0,
y:0,
ox:0,
oy:0,
scale:1,
rotate:0,
cx:0,
cy:0,
cox:0,
coy:0,
cscale:1,
crotate:0,
dx:0,
dy:0,
dox:0,
doy:0,
dscale:1,
drotate:0,
drag:0.1,
accel:0.7,
matrix:[0,0,0,0,0,0],
invMatrix:[0,0,0,0,0,0],
mouseX:0,
mouseY:0,
ctx:ctx,
setTransform:function(){
var m = this.matrix;
var i = 0;
this.ctx.setTransform(m[i++],m[i++],m[i++],m[i++],m[i++],m[i++]);
},
setHome:function(){
this.ctx.setTransform(1,0,0,1,0,0);
},
update:function(){
this.dx += (this.x-this.cx)*this.accel;
this.dy += (this.y-this.cy)*this.accel;
this.dox += (this.ox-this.cox)*this.accel;
this.doy += (this.oy-this.coy)*this.accel;
this.dscale += (this.scale-this.cscale)*this.accel;
this.drotate += (this.rotate-this.crotate)*this.accel;
this.dx *= this.drag;
this.dy *= this.drag;
this.dox *= this.drag;
this.doy *= this.drag;
this.dscale *= this.drag;
this.drotate *= this.drag;
this.cx += this.dx;
this.cy += this.dy;
this.cox += this.dox;
this.coy += this.doy;
this.cscale += this.dscale;
this.crotate += this.drotate;
this.matrix[0] = Math.cos(this.crotate)*this.cscale;
this.matrix[1] = Math.sin(this.crotate)*this.cscale;
this.matrix[2] = - this.matrix[1];
this.matrix[3] = this.matrix[0];
this.matrix[4] = -(this.cx * this.matrix[0] + this.cy * this.matrix[2])+this.cox;
this.matrix[5] = -(this.cx * this.matrix[1] + this.cy * this.matrix[3])+this.coy;
var det = (this.matrix[0] * this.matrix[3] - this.matrix[1] * this.matrix[2]);
this.invMatrix[0] = this.matrix[3] / det;
this.invMatrix[1] = - this.matrix[1] / det;
this.invMatrix[2] = - this.matrix[2] / det;
this.invMatrix[3] = this.matrix[0] / det;
if(mouse !== undefined){
if(mouse.oldX !== undefined && (mouse.buttonRaw & 1)===1){
var mdx = mouse.x-mouse.oldX;
var mdy = mouse.y-mouse.oldY;
var mrx = (mdx * this.invMatrix[0] + mdy * this.invMatrix[2]);
var mry = (mdx * this.invMatrix[1] + mdy * this.invMatrix[3]);
this.x -= mrx;
this.y -= mry;
}
if(mouse.w !== undefined && mouse.w !== 0){
this.ox = mouse.x;
this.oy = mouse.y;
this.x = this.mouseX;
this.y = this.mouseY;
if(mouse.w > 0){
this.scale *= 1.1;
mouse.w -= 20;
if(mouse.w < 0){
mouse.w = 0;
}
}
if(mouse.w < 0){
this.scale *= 1/1.1;
mouse.w += 20;
if(mouse.w > 0){
mouse.w = 0;
}
}
}
var screenX = (mouse.x - this.cox);
var screenY = (mouse.y - this.coy);
this.mouseX = this.cx + (screenX * this.invMatrix[0] + screenY * this.invMatrix[2]);
this.mouseY = this.cy + (screenX * this.invMatrix[1] + screenY * this.invMatrix[3]);
mouse.rx = this.mouseX;
mouse.ry = this.mouseY;
mouse.oldX = mouse.x;
mouse.oldY = mouse.y;
}
}
}
var img = new Image();
img.src = "https://upload.wikimedia.org/wikipedia/commons/e/e5/Fiat_500_in_Emilia-Romagna.jpg"
ctx.font = "14px verdana";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
var timer =0;
function update(){
timer += 1;
displayTransform.update();
displayTransform.setHome();
ctx.clearRect(0,0,canvas.width,canvas.height);
if(img.complete){
displayTransform.setTransform();
ctx.drawImage(img,0,0);
ctx.fillStyle = "white";
if(Math.floor(timer/100)%2 === 0){
ctx.fillText("Left but to pan",mouse.rx,mouse.ry);
}else{
ctx.fillText("Wheel to zoom",mouse.rx,mouse.ry);
}
}else{
displayTransform.setTransform();
ctx.fillText("Loading image...",100,100);
}
if(mouse.buttonRaw === 4){
displayTransform.x = 0;
displayTransform.y = 0;
displayTransform.scale = 1;
displayTransform.rotate = 0;
displayTransform.ox = 0;
displayTransform.oy = 0;
}
requestAnimationFrame(update);
}
update();
.canC { width:400px; height:400px;}
div {
font-size:x-small;
}
<div>Wait for image to load and use <b>left click</b> drag to pan, and <b>mouse wheel</b> to zoom in and out. <b>Right click</b> to return to home scale and pan. Image is 4000 by 2000 plus so give it time if you have a slow conection. Not the tha help text follows the mouse in real space. Image from wiki commons</div>
<canvas class="canC" id="canV" width=400 height=400></canvas>