You must implement an optional pan gesture recognizer that recognizes the scrollView pan gesture recognizer. You can then determine if the user is panning with the finger when the table has already been scrolled to the top. eg
var isTrackingPanLocation = false
var panGestureRecognizer: UIPanGestureRecognizer!
public override func viewDidLoad() {
super.viewDidLoad()
tableView.bounces = false
panGestureRecognizer = UIPanGestureRecognizer(target: self,
action: #selector(panRecognized(gestureRecognizer:)))
panGestureRecognizer.delegate = self
tableView.addGestureRecognizer(panGestureRecognizer)
}
public func panRecognized(recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began && tableView.contentOffset.y == 0 {
recognizer.setTranslation(CGPoint.zero, inView : tableView)
isTrackingPanLocation = true
} else if recognizer.state != .ended &&
recognizer.state != .cancelled &&
recognizer.state != .failed &&
isTrackingPanLocation {
let panOffset = recognizer.translationInView(tableView)
let eligiblePanOffset = panOffset.y > 200
if eligiblePanOffset {
recognizer.enabled = false
recognizer.enabled = true
dismissViewControllerAnimated(true, completion: nil)
}
if panOffset.y < 0 {
isTrackingPanLocation = false
}
} else {
isTrackingPanLocation = false
}
}
public func gestureRecognizer(gestureRecognizer: UIGestureRecognizer,
shouldRecognizeSimultaneouslyWithGestureRecognizer
otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
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