I use Gifshot to create animations. I successfully create a "file". However, the encoding seems to be disabled. The generated image is generated using the following code:
var images = [
'http://i.imgur.com/2OO33vX.jpg',
'http://i.imgur.com/qOwVaSN.png',
'http://i.imgur.com/Vo5mFZJ.gif'
];
var gifshot = require('gifshot');
gifshot.createGIF(
{ 'images':images, 'numFrames': images.length },
function(obj) {
if (!obj.error) {
fs.writeFile(
'./animation.gif', obj.image, 'base64',
function(err) {
if (err) {
alert(err);
} else {
alert('Should be all good');
}
}
);
}
}
);
When the above code runs, the .gif animation is generated in my local file system (it generates a 108KB file). However, when I open it, the animation does not actually exist. I'm not sure what I'm doing wrong. I know Gifshot is returning a Base 64 image. I assumed this is a problem. So, I tried to integrate the SO answer found here . However, this did not work either. I'm not sure what I'm doing wrong. Any help is greatly appreciated.
Thanks!