I get this error:
ERROR: GPGSAppController.mm GIDSignIn.h File Error Not Found
I use the Google Play Game plugin for Unity for leaderboards and achievements, and everything works fine in Android, but when I create iOS and try to run my project on an iOS device. I keep getting this error, and I could not find a solution for it for several hours.
I tried to remove everything related to the Google Play service (after creating the backup, of course), and the application is installed and working fine, except that it is a bit backward, but this is another problem. Therefore, I am sure that the problem is related to the Google Play service, but I do not know how to fix it. Again I am new to Xcode and iOS in general and even on Mac.
I also get this message after creating a project in Unity:
FINISH CONFIGURATION OF THE EXPORTED XCODE PROJECT
Add this framework:
AddressBook.framework
AssetsLibrary.framework
CoreData.framework
CoreTelephony.framework
CoreText.framework
Security.framework
LibC ++. dylib
libz.dylib
Add the following packages and frameworks from the Google Plus and Google Play Games C ++ SDKs. They can be downloaded from https://developers.google.com/games/services .
GoogleOpenSource.framework
GoogleSignId.bundle
GoogleSignId.framework
gpg.bundle
gpg.framework
. , . " /".
'-ObjC'. , Unity-iPhone, "". '-ObjC' .
** . Unity 4.6.8 .
ios_instructions
, - , iOS. .