Android OpenGLRenderer Dirty Error

When programming an Android wear application, I came across the following log message (well, 15 of them in a row):

... W / OpenGLRenderer: Dirty 145.00 306.00 175.00 320.00 does not intersect with 0 0 320 290?

(the question mark is part of the journal message)

I do not use OpenGl explicitly in my application, this error occurs when a fragment with an animated user view is viewed in the GridViewPager. Regardless of whether it depends on the device, this does not happen on the Android emulator, but on the Moto360 (the only test device I have access to). Also a warning / error is accompanied by some delay.

As for the question: any idea what numbers or what they mean, and what exactly is "dirty." Any tips, pointers to documentation or tips are welcome.

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Source: https://habr.com/ru/post/1613065/


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