Some of the platforms you can configure MonoGame on are:
- Windows / WinPhone / WinStore / ...
You can use .Net to install on Windows and therefore do not need to use Mono or Xamarin
You can use the non-commercial version of Mono for the target OS-X, using the older (open source) MonoMac and OpenTK, or if you need access to more current OS-X apis than Indie (or higher). A Xamarin.Mac license is required.
Indie ( ) Xamarin.iOS / Xamarin.Android
, 30- Xamarin, .