GPGS launched crash on devices on 32nd version of iOS

Recently, part of the ROBOVM iOS project started crashing on 32-bit devices, such as it was in the past ( Unable to launch RealTimeRoom Google-Play-Games iOS ButtonClicker2000 on a real device ).

At that time, the problem was in sdk itself. And the accident showed up with a log message

"INFO: Token expired.  Refreshing."

Now the crash in the same place during the quick setup of the user interface. Differencethis time is in the magazine. There I see:

INFO: Auth operation started: SIGN IN
INFO: Auth operation SIGN IN finished with status VALID
VERBOSE: Automatically seeded snapshot cache.
VERBOSE: Automatically seeded achievement cache.
VERBOSE: Automatically seeded event cache.
INFO: Connect with retry.getRetryAuthToken(): 1
INFO: Token expired.  Refreshing.
VERBOSE: Auth token refresh returned without error.
INFO: Trying to connect with returned auth token.

Has anyone encountered this issue? Any help is greatly appreciated.

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Source: https://habr.com/ru/post/1610902/


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