I wrote a Direct2D application that displays a certain number of graphic elements.
When I run this application, it takes about 4 seconds to display the 700,000 graphic elements of my laptop:
Intel Core i7 CPU Q 720 1.6 GHz
NVIDIA Quadro FX 880M
According to the MSDN Direct2D pages :
Direct2D is a user-mode library that is built using the Direct3D 10.1 API. This means that Direct2D applications benefit from hardware-accelerated rendering on modern mainstream GPUs.
I expected that the same application (without any changes) should work better on another machine with better specifications. So I tried this on a desktop computer:
Intel Xeon(R) CPU 2.27 GHz
NVIDIA GeForce GTX 960
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