I was just starting to learn SceneKit / SpriteKit for game development, and although I understood the game part (SCNScene, in my case), I'm not very sure about the / hud menu part.
What I want to do: create an inventory screen to show the items that the player has in the bag. This screen will appear when the user hits the bag icon in the HUD. In addition, there should be a list on the inventory screen similar to a UICollectionView in order to display each item.
Game Had:

Inventory Screen:

My question is: should I mix SpriteKit with UIKit to try to do this? Or use only one of them? Should everything be done only with SKScenes, which are displayed on top of each other (adding to OverlaySKScene)?
Im HUD SKScene (OverlaySKScene). , Im SKScene ( SKSpriteNodes, SKShapeNodes ..) OverlaySKScene. CollectionView, , SpriteKit UICollectionView SKScene .
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