I am working on a xamarin forms project. I take images from the gallery and upload them to the server. My back-end is parsing where we cannot upload files larger than 1 MB. So, I am trying to compress the image so that each time the image size is less than 1 MB. Below is my code: -
protected override async void OnActivityResult (int requestCode, Result resultCode, Intent intent)
{
if (resultCode == Result.Canceled)
return;
try {
var mediafile = await intent.GetMediaFileExtraAsync (Forms.Context);
byte[] byteData = ReadFully (mediafile.GetStream ());
byte[] resizedImage = ResizeAndCompressImage (byteData, 60, 60, mediafile);
var imageStream = new ByteArrayContent (resizedImage);
imageStream.Headers.ContentDisposition = new ContentDispositionHeaderValue ("attachment") {
FileName = Guid.NewGuid () + ".Png"
};
var multi = new MultipartContent ();
multi.Add (imageStream);
HealthcareProfessionalDataClass lDataClass = HealthcareProfessionalDataClass.Instance;
lDataClass.Thumbnail = multi;
App.mByteArrayOfImage = byteData;
MessagingCenter.Send<IPictureTaker,string> (this, "picturetaken", mediafile.Path);
} catch (InvocationTargetException e) {
e.PrintStackTrace ();
} catch (Java.Lang.Exception e) {
e.PrintStackTrace ();
}
}
public static byte[] ReadFully (System.IO.Stream input)
{
using (var ms = new MemoryStream ()) {
input.CopyTo (ms);
return ms.ToArray ();
}
}
public static byte[] ResizeAndCompressImage (byte[] imageData, float width, float height, MediaFile file)
{
try {
var options = new BitmapFactory.Options ();
options.InJustDecodeBounds = true;
options.InMutable = true;
BitmapFactory.DecodeFile (file.Path, options);
options.InSampleSize = calculateInSampleSize (options, (int)width, (int)height);
options.InJustDecodeBounds = false;
var originalBitMap = BitmapFactory.DecodeByteArray (imageData, 0, imageData.Length, options);
var resizedBitMap = Bitmap.CreateScaledBitmap (originalBitMap, (int)width, (int)height, false);
if (originalBitMap != null) {
originalBitMap.Recycle ();
originalBitMap = null;
}
using (var ms = new MemoryStream ()) {
resizedBitMap.Compress (Bitmap.CompressFormat.Png, 0, ms);
if (resizedBitMap != null) {
resizedBitMap.Recycle ();
resizedBitMap = null;
}
return ms.ToArray ();
}
} catch (Java.Lang.Exception e) {
e.PrintStackTrace ();
return null;
}
}
public static int calculateInSampleSize (BitmapFactory.Options options, int reqWidth, int reqHeight)
{
int height = options.OutHeight;
int width = options.OutWidth;
int inSampleSize = 16;
if (height > reqHeight || width > reqWidth) {
int halfHeight = height / 2;
int halfWidth = width / 2;
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
But the problem is that my image is not compressed. I cannot upload an image of size = 2 MB, and I want to upload images of at least 30 MB in size. I also noticed that calculateInSampleSize always returns 16 as inSampleSize, which by default matters.
Please let me know if there are any problems in my code.