There is currently no documentation on how to make a Unity HUD trump card game. Screen Space - Overlay does not work as a rendering mode, as many people have said. Does anyone know of a workaround / method for creating it using World Space rendering?
You need to create your HUD in the World Space canvas, place it in front of the camera and attach it to the Head of the Cardboard SDK object. Thus, he will always be visible in front of the player.
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