I am trying to parse data from an xml file into my libgdx game. My xml file is as follows:
<?xml version="1.0" encoding="utf-8"?>
<levels currentLevel = "1">
<Level1 speed="1" direction="1" lineAngle="14" />
<Level2 speed="1" direction="1" lineAngle="14" />
<Level3 speed="1" direction="1" lineAngle="14" />
</levels>
And the code that I call in the show method to take values from xml:
XmlReader xml = new XmlReader();
try {
XmlReader.Element element = xml.parse(Gdx.files.internal("levels.xml"));
XmlReader.Element root = element.getChildByName("levels");
currentLevel = root.getInt("currentLevel");
XmlReader.Element level = root.getChildByName("Level1");
lineAngle = level.getInt("lineAngle");
speed = level.getFloat("speed");
direction = level.getInt("direction");
}catch (Exception e){}
But I can not get any value from xml. For example, I expect lineAngle to be 14, but it is 0. Could you explain to me why this is so? And any solution would be great. Thank.
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