This is what I use in one of the applications I'm working on. Should be useful for your problem.
func capturePicture(){
println("Capturing image")
stillImageOutput.outputSettings = [AVVideoCodecKey: AVVideoCodecJPEG]
captureSession.addOutput(stillImageOutput)
if let videoConnection = stillImageOutput.connectionWithMediaType(AVMediaTypeVideo){
stillImageOutput.captureStillImageAsynchronouslyFromConnection(videoConnection, completionHandler: {
(sampleBuffer, error) in
var imageData = AVCaptureStillImageOutput.jpegStillImageNSDataRepresentation(sampleBuffer)
var dataProvider = CGDataProviderCreateWithCFData(imageData)
var cgImageRef = CGImageCreateWithJPEGDataProvider(dataProvider, nil, true, CGColorRenderingIntent.RenderingIntentDefault)
var image = UIImage(CGImage: cgImageRef, scale: 1.0, orientation: UIImageOrientation.Right)
var imageView = UIImageView(image: image)
imageView.frame = CGRect(x:0, y:0, width:self.screenSize.width, height:self.screenSize.height)
self.view.addSubview(imageView)
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil)
})
}
}
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