I am developing a game using LibGDX, and I have successfully tested it on several computers and various operating systems. I sent it to my friend to check, and he received this cryptic error when the game is trying to save.
The series of events is as follows:
- The game opens an existing save file using Gdx.files.local (path) .readString ()
-LibGDX readString closes the file when done. I checked the source check. The file never opens again.
- Some time later, the game tries to write the file and receives the following error.
java.io.FileNotFoundException: save.dat (The requested operation cannot be performed on a file with a user-mapped section open)
at java.io.FileOutputStream.open(Native Method)
at java.io.FileOutputStream.<init>(Unknown Source)
at java.io.FileOutputStream.<init>(Unknown Source)
at java.io.FileWriter.<init>(Unknown Source)
at engine.Data.writeFile(Data.java:60)
writeFile is defined as follows. Line 60 is the "new FileWriter line". (For clarity, skipping logging)
public static boolean writeFile(String filename, String data) {
boolean success = false;
try {
FileWriter fw = new FileWriter(filename);
try {
fw.write(data);
success = true;
} catch(Exception e) {
success = false;
} finally {
fw.close();
}
} catch(Exception e) {
success = false;
}
return success;
}
, - Windows 7, . Windows 7 .
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