Working with multiple Kinect v1 sensors is very difficult due to infrared interference between the sensors.
Based on what I read in this article of the gamastura , Microsoft got rid of the interference problem with the time-of-flight mechanism that the Kinect v2 sensor uses to measure depth.
Does this mean that I can use several Kinect v2 sensors at the same time, or did I misunderstand the article?
Thanks for the help!
I personally asked this question in the development team at a meeting in San Francisco in April. I got the answer:
" 3+ . Single-Kinect Kinect."
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@escapecharacter, kinect v2 .
, Kinect V2 SDK :
// for Alpha, one sensor is supported this.kinectSensor = KinectSensor.Default;
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http://channel9.msdn.com/coding4fun/kinect/Shaking-some-sense-into-using-multiple-Kinects-with-Shake-n-Sense
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:
https://social.msdn.microsoft.com/Forums/en-US/8e2233b6-3c4f-485b-a683-6bacd6a74d53/how-to-prevent-interference-between-multiple-kinect-v2-sensors?forum=kinectv2sdk
https://github.com/OpenKinect/libfreenect2/issues/424
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, Kinect v2 , kinect v1. Kinect v2 , kinect v2 . kinect v1 .
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